Saturday, 8 March 2008

Lighthouse and boat modelling

After playing around with reactor and materials I thought It would be a good idea to actually start doing some modelling for my final scene. Here’s a lights house i have created, obviously no material finishes have been applied yet.


To create the dingy/boat I used a pathdeform modifier, I hadn’t used this modifier before and it made life easier. Basically it lets you select a object, in this case a cylinder and make it follow a path, so the out line of the boat I had drawn previously. Again no material have been added, so it doesn’t look great, but I was pleased with both the boat and lighthouse models!

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