Tuesday, 15 April 2008

Bipeds

I've been playing around with Bipeds to help me create a character to put into my boat. Firstly i imported a body and then created a biped to suite it. By adding a skin modifier and moving the body into position, i was able to get the results shown below. I just need to create the engine and make some shorts to save him from any embarrassment!!!







Bike

I've created (very roughly) my ice cream bike for the scene and tried animating it so it follows a path with the wheels rotating at the same time. The model looks very rough and i need to start from scratch with the umbrella, but you can see the animation and the wheels rotation here. I used a path constraint on the bike, the auto key and rotate tool to make the wheels rotate so many degrees over a certain amount of frames.

Park

Here's a quick update, i've just created a park for my scene, i had alot of empty grass so had to fill it with something.

Thursday, 10 April 2008

Clearer plane AVI

Still needs more work, but should give you an idea of what I am trying to do.

Flag

Here’s a flag I’ve animated, I am hoping to project my title for the project onto this and use it within the opening few frames of the animation.

Firstly I created a box, then added a cloth modifier to it and made the flag pole the collision object and the flag the cloth within the object properties. I added a wind space warp and dropped this into the cloth forces within the cloth modifier. By adjusting the winds strength and creating a simulation for the cloth modifier I was able to achieve these results.

Thursday, 3 April 2008

Particles

Here’s my latest work on the assignment; I’ve been playing around with particles to try and create the affect of smoke coming out of the back of my red arrow plane. By using super spray and playing around with the basic parameters and particles generation I was able to create the following animations.